It also has a melee attack (as do the other necromorphs), but its best strategy is to stay back and spit away. The spitter is pretty much what it sounds like-a lanky beast that can spit some sort of horrible fluid from a great distance. The pack is a similarly creepy-looking baby thing with horrid claws, and its jumping attack makes it particularly fun to play because it lets you latch onto members of the security team and mash the button as you claw at their flesh. This creepy-baby-octopus-tarantula-thing is capable of climbing walls and can fire a projectile. You might remember the lurker from the original Dead Space. The four different necromorphs at your disposal include a member of the pack, a spitter, a lurker, and finally a puker (which wasn't playable at the event). Once you've earned enough points, you can unlock additional weapons, as well as new skins, for your member of the security team.Īs you can imagine, the freaky necromorphs play quite a bit differently from each other because individual members of the team are highly specialized. On top of that, having a persistent multiplayer profile means that you can earn points (and eventually gain a level) by killing enemies and completing objectives. They can also pick up and use health packs, as well as additional ammo dropped by fallen necromorphs. These members have similar weapons and can still use stasis to freeze necromorphs in their tracks for some precise dismembering action. As you might imagine, playing on the Sprawl security team isn't all that different from playing as Isaac in Dead Space's single-player campaign.
But before we get into any of the action, we'll talk about the two teams.
We found this out for ourselves at a recent event that gave us an opportunity to get some hands-on time with Dead Space 2's multiplayer mode.
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